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LeBron James is in Philly. But 76ers’ title hopes ride on Joel Embiid

Joel Embiid punished Milwaukee with a triple-double one night and wanted to go right at Detroit and try for another on the next one. So the amiable big man with a career list of injuries that would fit on a scroll or two made a good-natured plea with the media to try to convince the 76ers to let him play in back-to-back games.

“Can you guys put pressure on them?” Embiid said with a laugh. “I want to play tomorrow, so start writing articles and put pressure on them so they’ll let me play.”

Not even the power of the pen can aid Embiid in playing consecutive games.

The 76ers smartly rested their All-Star center — no one game in October in the NBA is worth the potential of long-term harm — and then they went out and got smoked Sunday night by the Detroit Pistons.

LeBron James is in Philadelphia, and that’s a good thing. Jaylen Brown has an NBA Finals MVP on his resume and is serving up one-liners about lamb and gravy in his rivalry with a former Boston teammate.

No matter the star power added to the roster, the natural growth of homegrown talent such as Tyrese Maxey and VJ Edgecombe, the 76ers have always since his 2016 debut — and will always — win as much and go as far in the postseason as Embiid will take them.

The 76ers were outrebounded 54-37 and trailed by 21 points in their first loss of the season to the Pistons. The Pistons pounded the inside and scored 24 second-chance points. They got the kind of looks that only get tougher to attempt when Embiid is in the lineup.

So yes, with the 76ers already thin in frontcourt depth, it was up to James to man a bulk of the minutes at center. The 41-year-old James won the opening tip for the 76ers.

The Pistons won everything else.

“We’re going to have those moments where we have different lineups out there throughout the course of the season,” James said. “I think the more minutes we get, the more games that we get under our belt, the more time we get, we’ll know what works well for us.”

James scored 18 points, grabbed two rebounds and was a minus-22 going up against Paul Reed, and the 76ers were left to hope his presence at center was nothing more than a cameo.

The 76ers were a whopping plus-49 with Embiid on the court over the first three games and minus-25 with him off it.

“I mean [heck], we’ve got an MVP over there,” James said as he looked in the direction of Embiid’s locker.

“I’m not here to have a sustainable role at the five. We’ve got Joel Embiid at the five. I don’t see it being a sustainable role but it’s a role that we know we can tap into if we needed. But sustainable playing the five? If I was to say I was signing here to have a sustainable role at the five, I don’t think none of us would actually want that.”

The 76ers also played without big men Dominck Barlow (back), Jabari Walker (knee) and 7-foot-6 center Tacko Fall. Fall has yet to play this season with a left quadriceps strain.

“We’ve got a 7-7 guy over there who hasn’t played. That would help,” James quipped.

Even with Embiid and his 11 boards in the lineup against the Bucks, the 76ers were still outrebounded 62-39.

Maxey, a first-time All-Star starter last season, had a suggestion to fix the rebounding woes.

“Some of our tall guys could come back,” Maxey said with a smile. “That would be great. We’ve just got to hit, box out, try to fight. We’ve got to figure it out.”

James took inspiration from Detroit’s bench, where Taurean Prince sat and watched the game. Prince didn’t play but he is responsible for one of the great viral interview moments in NCAA tournament history when he deadpanned the definition of a rebound after his Baylor team was outrebound by Yale.

“In the great words of Taurean Prince, who I saw tonight on the bench,” James said, “a good friend of mine, so, the ball goes up into the air. You go grab the ball. That’s what we’ve got to do, man. They got more of those than we did.”

So the 76ers do what they do so many times when Embiid doesn’t play and took the loss.

Let him sit. One game won’t hurt. It’s when those absences start stacking up that always doom the 76ers.

Even if one of the greats can take his place.

Gelston writes for the Associated Press.

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First look: Disneyland’s Indiana Jones ride reopens

Theme parks attractions are never really finished, especially those intended to be built to last. And so it is with Disneyland’s Indiana Jones Adventure, which officially reopens Friday after a six-week refurbishment. The ride is looking as fresh as it has in years. There were minor changes — more large spiders and other creepy critters were added to one foreboding tunnel — but also some substantial ones designed to increase the attraction’s capacity and reliability.

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While some ride refurbishment closures result in very noticeable changes to the guest — for instance, the recent addition of a face-shifting buccaneer on Pirates of the Caribbean, or the temple-shattering projections that were added to Indiana Jones Adventure back in 2023 — other updates are less visible yet enhance the experience, such as helping to eliminate downtime.

That is the case for Indiana Jones Adventure. Behind-the-scenes engineering modifications over the last year have boosted not only the attraction’s reliability, but allowed its capacity to increase by about 125 people per hour. Ultimately, that allows for about 1,000 more guests per day, says Nicholas DiBernardo, an area manager for Attractions Engineering Services and eight-year veteran of the resort.

A yearly rehab of the ride is required, says DiBernardo, in part because it is one of the resort’s most complex, with many moving show elements. To ensure that it continues to meet the theatrical and safety standards required, it may appear to Disneyland regulars that Indiana Jones Adventure receives tune-ups with more regularity than other rides at the resort.

A man in front of a car.

Nicholas DiBernardo surveys the guest load-in area of Indiana Jones Adventure. DiBernardo, an area manager for Attractions Engineering Services, helped oversee the recent refurb.

(Myung J. Chun / Los Angeles Times)

When asked whether that’s the reality, DiBernardo answers: “Yes and no.”

“Every attraction is different,” he says. “Indiana Jones typically has a refurbishment every year just because of the size of the attraction and the amount of work that goes into keeping this attraction up. It all depends on the needs for improving show quality or maintenance reliability.”

An audio-animatronic figure of Indiana Jones.

An audio-animatronic figure of Indiana Jones, which was disassembled and rebuilt during the recent refurbishment of the attraction.

(Myung J. Chun / Los Angeles Times)

Two key changes were made to the attraction in 2026. The most recent — and the reason for the ride’s downtime this fall — was something of a wishlist item, and that was changing the machinations that drive its first major show scene, the doors that lead guests face-to-face with Mara, the deity within the Temple of the Forbidden Eye that drives the ride’s action. Prior to the refurbishment, the doors were controlled by hydraulic actuators. Now they’re fully electric. In simple terms, DiBernardo says the doors are now easier to maintain, there’s no longer a risk of a hydraulic spill, and they should properly open and close with significantly more dependability.

That may not sound like a sexy ride enhancement, but it’s one that DiBernardo says will ensure Indiana Jones Adventure runs more efficiently. “In the past, when the old actuators would fail, the doors would have to remain open, ruining the guest’s show experience,” he explains. Not just that, but it slowed down the ride, as fewer cars could be dispatched so riders weren’t seeing the vehicle in front of them.

A man walks along tracks.

Nicholas DiBernardo gives a tour of Disneyland’s Indiana Jones Adventure, which just completed a six-week tune-up.

(Myung J. Chun / Los Angeles Times)

Elsewhere, DiBernardo says capacity was able to be increased by improving the loading and unloading process, again a change that will be invisible to guests. Essentially, the vehicles park more accurately.

DiBernardo, who works Disneyland’s third shift from 2 a.m. to 11 a.m., says this adjustment, a mix of hardware and software changes, was made over the course of the past year. The problem, oversimplified: Vehicles did not always park in their precise loading and unloading position. Because a theme park attraction needs to operate with extreme exactness to ensure guest safety, DiBernardo says that before this fix, operators would have to send vehicles through the temple sans guests to reset them.

“That was a major win for us,” says the lifelong San Pedro resident. The parking issue was completed in May, and it’s changed the ride’s capacity.

Skulls on Indiana Jones Adventure. The area received a cleaning and a lighting refresh.

Skulls on Indiana Jones Adventure. The area received a cleaning and a lighting refresh.

(Myung J. Chun / Los Angeles Times)

Of course, a huge cause of downtime for a Disneyland attraction is often largely out of the park’s control. It’s us, the guests, who are the problem.

“Our No. 1 downtime driver is guest items,” DiBernardo says. “Guests will be on the attraction, and they’ll have a large water bottle or a backpack. All the vehicles have a pouch for them to store everything, but if they don’t do that, there’s many twists and turns throughout the ride, and those articles can fly out. We’ll have to stop the ride. Not only are we working on ways we can improve maintenance reliability, we’re also working with our operations to help notify guests to store their items.”

A man in front of a large face monument.

Nicholas DiBernardo, who helped lead the recent refurbishment of Indiana Jones Adventure, walks toward Mara, the deity within the Temple of the Forbidden Eye.

(Myung J. Chun / Los Angeles Times)

To that end, each Indiana Jones Adventure vehicle has been outfitted with new, bigger pouches that should make it easier for riders to dump in their items. All of that should ensure more guests throughout the day can enjoy the attraction, and right now they’ll want to, as all the figures have been dusted, blacklight paint has been reapplied, and the Indiana Jones audio-animatronics have been disassembled and rebuilt.

Walking through the attraction on Thursday, DiBernardo pointed out how all the figures are currently moving with full mobility. The first time we see Indy he’s attempting to force shut a door, one that moves with the figure in front of vibrant animations. Later, he’s hanging over a guest in one of the ride’s grandest illusions, one designed to trick guests into believing the vehicle is reversing (it doesn’t move backward, but rather the walls shift) as a crater of a ball closes in on us.

Walking the track, I noticed many a detail I hadn’t seen on my hundreds of rides on the attraction over the decades. As Indy hovers above us, for instance, his legs and hips subtly shift. Elsewhere in the ride, when a vehicle dips down a hill, it’s actually going down steps. The latter are painted on the track, but DiBernardo notes that over time the cars eventually strip away the paint. I had never seen the stairs. Of course, it’s easy to be distracted by the skull in front of us hovering over a pit of lava, where many of the lights have now been refreshed.

Flames amid a decaying skull on Disneyland's Indiana Jones Adventure.

Flames amid a decaying skull on Disneyland’s Indiana Jones Adventure.

(Myung J. Chun / Los Angeles Times)

Indiana Jones Adventure has changed over the years. Some opening day effects are long gone, such as the illusion created by actual shifting doors at the start of the attraction, or visions of tumbling rubble near its beginning. But Indiana Jones Adventure remains one of the park’s most detailed attractions, one in which I’m still discovering artistic minutiae more than 30 years after it opened in 1995. And as the recent refurbishment proves, it’s an attraction that remains an ever-evolving work of art.

“The sky is the limit on what we can also add to this attraction,” DiBernardo teases. But for now, it looks good as new.

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