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‘The Super Mario Galaxy Movie’ post-credits scenes, explained

This story contains spoilers for “The Super Mario Galaxy Movie.”

Everybody’s favorite fearless and super capable princess is back for another adventure — along with the denizens of her kingdom and a pair of New York plumber brothers — in “The Super Mario Galaxy Movie.”

Now in theaters, the follow-up to the 2023 blockbusterThe Super Mario Bros. Movie” sees Princess Peach, Mario, Luigi and Toad joined by some new yet also very familiar faces as they try to thwart yet another evil plan by a member of the Bowser clan. The result is some intergalactic travel and family-friendly action.

Directed by Aaron Horvath and Michael Jelenic, who also helmed the first film, “The Super Mario Galaxy Movie” formally introduces into Nintendo’s movie universe the cosmically powerful Rosalina and her flock of star-shaped Lumas, Bowser’s ambitious mini-me, Bowser Jr., the insatiable dinosaur-like Yoshi, ace pilot Fox McCloud and more video game fan favorites. (That includes Mr. Game & Watch, one of Nintendo’s earliest playable characters.)

These introductions, of course, don’t stop when the film’s main story ends.

Much like the first installment, “The Super Mario Galaxy Movie” features a couple of bonus scenes that are shown after the credits begin to roll. The first is a mid-credits scene that involves a breakout character from “The Super Mario Bros. Movie,” and the second, shown after the credits end, introduces another Nintendo royal.

many colorful star-shaped Lumas

Many Lumas appear in “The Super Mario Galaxy Movie.”

(Nintendo and Illumination)

The mid-credits scene is justice for Lumalee

Lumalee quickly won audiences over in “The Super Mario Bros. Movie” with his cheerfully nihilistic one-liners while imprisoned by Bowser. The blue Luma doesn’t appear during the main story of “The Super Mario Galaxy Movie,” but the star-shaped creature steals the mid-credits scene.

The bonus scene takes place sometime after the movie’s main story ends at the prison where Bowser and Bowser Jr. have been locked up. After Fox teases a possible sequel or “Star Fox” spin-off by mentioning he is finally “heading home” as he approaches his ship, audiences get a glimpse of what’s in store for the Bowser duo’s foreseeable future.

Peace may not be an option, because their prison guard is former Bowser captive Lumalee. And the role reversal — complete with uniform — doesn’t appear to have changed Lumalee’s outlook on life in any way.

The blue Luma said it best in the first “Mario” movie: “Life is sad, prison is sad, life in prison is very, very sad.” Just how sad things might get for the Bowsers will be up to Lumalee.

Peach swinging her parasol at ninja-like creatures

Peach fights off some Ninjis in “The Super Mario Galaxy Movie.”

(Nintendo and Illumination)

The second post-credits scene introduces a new princess

The final bonus scene in “The Super Mario Galaxy Movie” is more of a teaser for what could come in a future “Mario” installment.

This stinger takes place back at the hub known as the Gateway Galaxy. The mischievous thieving monkey Ukiki is once again trying to make off with the belongings of a passerby when he is stopped by another traveler: Princess Daisy.

Daisy is a character that first appeared in the 1989 Game Boy game “Super Mario Land.” Much like Peach in the first “Super Mario Bros.” video game, Daisy was the princess players were trying to rescue. She has since become a Nintendo regular, being featured as a playable character in “Mario”-related titles including in the “Mario Kart,” “Mario Party” and “Super Smash Bros.” series of games as well as the latest main series installment, “Super Mario Wonder.”

Although Daisy does not have any lines in the film, the video game incarnation of her is known to be energetic and feisty.

This brief glimpse of Daisy is another indication that there is more to come in the Mario movie franchise. Audiences will have to wait to see if (or when) a third movie is officially announced.

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Galaxy can’t capitalize on early Portland red card in draw

Portland’s Kristoffer Velde scored in the 13th minute and Timbers defender Kamal Miller picked up a red card seven minutes later, but James Pantemis surrendered only a João Klauss goal to help them hold on for a 1-1 draw with the Galaxy on Sunday.

Velde scored for the second time this season to give Portland (1-3-1) a 1-0 lead early. But things became difficult from the 20th minute on when Miller received his card for a foul on Klauss.

Antony Alves Santos notched his first assist this season on the score and Joao Ortiz picked up his second.

Klauss came up with the equalizer in the 30th minute with assists from Marco Reus and Gabriel Pec. It was the fifth goal for Klauss, who has certainly helped ease the loss of superstar Riqui Puig for a second straight season because of injuries. Klauss spent his first three seasons with St. Louis City, where he scored 25 goals in 79 appearances.

Reus earned his first assist this season after posting a career-best nine last year. Pec’s helper was his third to begin the season.

Pantemis totaled six saves for the Timbers, including four in the first half.

JT Marcinkowski stopped two shots in his first start of the season for the Galaxy (1-2-2).

The Galaxy lead the series 14-12-11, but are 5-10-11 in Portland. The two clubs played to a 1-1 draw in Portland last season before the Timbers posted a 4-2 victory on the road.

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Galaxy can’t keep pace with Dejan Joveljic and Kansas City in loss

Dejan Joveljic had a goal and an assist against his former team, Lasse Johnsen had a goal and an assist in his league debut and Sporting Kansas City beat the Galaxy 2-1 on Saturday night.

Neither team scored until Joveljic used assists from Manu García and Johnsen to score two minutes into stoppage time for a 1-0 lead at halftime. García earned his first assist after tallying nine as a rookie last season.

Joveljić, along with Stephen Afrifa, set up an insurance goal by Johnsen in the 74th minute for a 2-0 advantage. Afrifa’s helper was first this season and his second in 39 appearances.

That proved necessary for the victory after Marco Reus used his head for an unassisted score in the 82nd minute to cut the Galaxy’s deficit to a goal. Reus scored for the first time this season and the seventh time in 31 career matches.

John Pulskamp finished with four saves to help Sporting KC (1-2-1) earn its first victory of the season while putting an end to a seven-match losing streak on the road dating to last season.

Novak Micovic saved two shots for the Galaxy (1-2-1).

Joveljic totaled 34 goals and 11 assists in 106 starts with the Galaxy from 2021-24. He had 15 goals and six assists during the Galaxy’s championship run in 2024 when he scored the second goal in a 2-1 victory over the New York Red Bullls. His third goal this season gives him 21 along with three assists in 36 matches with Sporting KC.

The Galaxy played without Gabriel Pec, who was suspended for the match after receiving a red card in a 4-1 road loss to the Colorado Rapids last week. Joseph Paintsil was sidelined with a hamstring injury.

The Galaxy have a slim lead in the all-time series 29-28-18, including a 19-9-9 record at home.

Both teams posted home victories in two matchups last season.

Up next for the Galaxy: at Portland Timbers on Sunday.

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Legoland opens the new Lego Galaxy and its most thrilling coaster yet

Legoland is growing up.

The Carlsbad theme park will on Friday open Lego Galaxy, a new 2.4-acre themed land that will feature its most adult-focused attraction yet in the Galacticoaster. An indoor, space-themed thrill ride, Galacticoaster is brief but impressionable, a spinning race through a darkened landscape to save a Lego-infused galaxy from an “asteroid of probable destruction.”

At 40 mph, it’s the park’s fastest ride, but coming in at about 60 seconds and focusing on banking and turning means it still has full family appeal. Expect it to serve as an introductory, big kid coaster for many. It’s infused with lighthearted humor — floating farmers and barnyard animals cruise among the stars — lending it a rather relaxed atmosphere for a save-the-world, fast-paced attraction. In other words, it’s sleek, it’s hurried and it’s cutesy.

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“My favorite is the surfing alien,” says Tom Storer, North American project director for Merlin Magic Making, the creative team behind Lego experiences. “She’s my favorite thing to see in there. It’s right after the blast. It will sneak up on you.”

The Galacticoaster is the centerpiece of Lego Galaxy, which also includes two smaller outdoor attractions, a vintage-style shoot-’em-up video game and a play area for little ones. Its part of a $90-million investment in Legoland’s California and Florida parks on behalf of parent Merlin Entertainment (an identical Galacticoaster can be found in Lego’s Florida park). Lego Galaxy hopes to draw visitors — and perhaps new audiences — by focusing on slicker, more modern technology and injecting in the park the sort of excitable ride more commonly found at Legoland’s Southern California competitors.

Storer, for instance, isn’t shy about the Galacticoaster’s inspiration.

Stars and Lego bricks projected on a screen around a coaster track.

A view of the stars and scenery that surrounds the Galacticoaster track.

(Legoland / Merlin Entertainment)

“What is the space roller coaster of 2026? Space Mountain is a classic from back in the day,” he says, referring to the Disneyland Resort staple launched in 1977. “But this is kind of the new way.”

It is faster and brighter than Space Mountain, as the Galacticoaster is heavily populated with twinkling stars, planetary projections and many a Lego brick creation. But while Space Mountain tops off at about 32 mph, it likely still has Galacticoaster beat in the intensity factor due to its lift hill, sudden dips, jolting turns and near pitch-black darkness. No matter, says Storer, as here the objective was to place guests in a welcoming adventure with plenty to look at.

“When you think of outer space, you instantly think of stars and planets,” Storer says. “We have a really cool digital planet and we have stars everywhere.”

The Galacticoaster sits four per car, loading attendees parallel in a row via a moving platform. Once seated and locked in, it nearly immediately takes off, jetting riders into a darkened hallway with white lights before injecting them into a Lego galaxy. Lego aficionados or those who grew up with the sets will likely spy many an allusion to past toys. In the ride’s queue, for instance, guests in line will walk past a wall that features a timeline of many a Lego space set. Action comes fast, but surrounds guests, as the coaster cars rotate around a hurtling asteroid.

A roller coaster track with projected Lego bricks above it.

Legoland’s new Galacticoaster is an indoor space-themed roller coaster with twinkling stars and many Lego brick projections.

(Legoland / Merlin Entertainment)

While it twists from side to side, which has drawn light comparisons to Guardians of the Galaxy: Cosmic Rewind at Walt Disney World’s Epcot, with some referring to this as sort of a starter version of that more powerful coaster, it’s a smooth and relatively unobtrusive twisting. Those prone to motion sickness — and I am one of them — likely need not be too concerned here.

While Legoland has other coasters, many are known as what Storer refers to as “pink knuckle” coasters, slang for safe for kids and families. Galacticoaster, with a minimum height requirement of 36 inches, certainly is as well, but the creative executive hopes it falls somewhere between the pink and white knuckle level of force, the latter term reserved for the most thrilling of coasters.

“We’re known for having ‘pink knuckle’ coaster, where it’s not too scary,” he says. “It’s kind of, ‘My first coaster.’ This is family-friendly. We’d never do anything that’s not family-friendly. We want to make sure our guests from 5 to 12 have lots to do, but it’s a little more punchy and has that cool launch with a space blast-off feel.”

Theme park aficionados will be keen to know that this is the first attraction in the park to feature an animatronic figure. The character of Biff Dipper, an engineer, will be found in the ride’s preshow, familiarizing guests with the story of the asteroid that spells impending doom. Stout and slightly gruff, Dipper has a digital face that can approximate more than 40 expressions. The animatronic, says Storer, was an important investment for the park, as Legoland in Lego Galaxy was cognizant of guests becoming bored in what will surely be one of the park’s longest lines this upcoming spring and summer season.

There are interactive elements throughout Lego Galaxy. In the Galacticoaster, for instance, riders will build a virtual approximation of a spaceship from a touchscreen, selecting options for wings, cannons and more. Some are militant. Others look like burgers or rainbows. There are 625 variations, and the creation will then appear at the start and finish of the attraction, injected into the ride’s projectors via a guest wristband. Legoland officials like to refer to Galacticoaster as a 10-minute experience, a time that takes in the preshow with the Dippper figure as well as the construction of the spacecraft.

The character of Biff Dipper is Legoland's first animatronic figure. Dipper is in the preshow of the Galacticoaster.

The character of Biff Dipper is Legoland’s first animatronic figure. Dipper is in the preshow of the Galacticoaster.

(Legoland / Merlin Entertainment )

Elsewhere in Lego Galaxy, there’s a full video game-like experience called the Rocket Assembly Bay. Here, guests will first build their own spaceship, and then have it scanned into the game for a cooperative shoot-’em-up. Rocket Assembly Bay is good fun, and rewarding even, to see a virtual scan of a hand-built ship injected into the game, this despite that fact that the play experience is largely a modern update of old coin-op “Asteroids.”

“There’s something about the simplicity of some of the things that have been done,” Storer says.

Two other core attractions dot the land. The G-Force Test Facility is a spinner that’s pitched as an astronaut training experience. Guests with a minimum height of 40” will be elevated off the ground via vehicles situated on rotating arms. There’s plenty of swinging and rotating action in this more standard amusement park-like creation, although Storer notes that riders won’t experience any actual G-forces. Still, here’s one that those with a propensity to motion sickness may want to take a pass on.

Lego Galaxy is rounded out with a play area and the preschool-focused ride Launch & Land. For those with a minimum height of 34 inches, this is a casual, patient experience, one in which seated guests will gently lift off into the air for a slightly elevated view of the land. Nominally designed as a spaceport, Lego aliens and spaceships populate the area. Press a button near one of the ships, and initiate, for instance, an engine test.

But don’t expect anything too serious. The Galacticoaster, after all, has a farting space cow.

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