layoff

Disney cuts 300 workers, offers executives early retirement

Walt Disney Co. laid off nearly 300 workers this week, the latest wave in an industry-wide consolidation that continues to reverberate throughout Southern California.

Several people close to the Burbank entertainment giant confirmed this week’s cuts, which came as Disney separately offered early retirement packages for older workers. The voluntary separation program is underway, and the number of executives who will exit later this year has not been determined, one of the knowledgeable sources said Friday.

The layoffs this week largely affected the human resources and the technology divisions — a belt-tightening that comes as Disney Chief Executive Josh D’Amaro seeks to put his imprint on the sprawling company and sharpen its focus.

D’Amaro took the reins from former CEO Bob Iger in March, and the former parks chief has begun to organize the company around a “One Disney” approach to break down corporate silos that sprouted with each large acquisition, including Disney’s 2019 takeover of much of 21st Century Fox.

Disney also has been working for the past year to make Disney+ the company’s central streaming hub. As part of that effort, executives have begun to diminish the Hulu service and brand, which sprung to life nearly 20 years ago.

Disney employees are bracing for further cuts. Many expect a significant television division restructuring early next year, which could result in hundreds of layoffs, according to the Wall Street Journal.

Disney’s legal government affairs department also will be downsized, according to a recent internal memo Disney Chief Legal Officer Horacio Gutierrez.

A Disney spokesperson declined to comment.

Disney President Dana Walden, during a Thursday appearance at Bloomberg News’ Screentime media conference in Hollywood, acknowledged the industry turmoil.

Traditional studios and TV networks have shed tens of thousands workers in recent years after the streaming bubble burst and twin labor strikes paused projects.

Production workers in Los Angeles have felt a double-whammy as other states and countries have offered generous tax subsidies that have pulled productions from L.A.

Separately, Warner Bros. Discovery workers are anxious that David Ellison’s planned takeover of their company next week will ultimately result in hundreds of layoffs as the tech scion and his team hunt for $6 billion in cost cuts that they promised investors and prospective debt holders.

The merger will leave the combined company, which will go by the name Skydance, with more than $80 billion in debt.

Walden suggested her company’s cuts would be more modest. She said restructurings were necessary as companies adapt to changing consumption patterns, which have eroded the more lucrative TV economics of yesteryear.

“There is a need to constantly evaluate how you’re structured,” Walden said. “It is extremely painful. We’ve exited colleagues who I’ve worked with for most of my career and it is, in many ways, a harsh reality.”

She described Disney’s voluntary retirement program as a “generous” program to give “long-tenured executives agency and the opportunity to make their own decisions around whether the timing was right to leave.”

“This evolution, it will never stop,” Walden added. “Technology set their sights on our business, and we must survive, and thrive and grow. And that’s what we’re going to do.”

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Blizzard video game workers ratify union contracts

Workers at “World of Warcraft” video game developer Blizzard Entertainment have ratified union contracts after two years of bargaining.

The ratification vote means all union-represented Blizzard employees — nearly 1,900 people across all units in the company’s games teams and shared services — will have the same contract language in their respective departments, the union said Wednesday.

Blizzard quality assurance workers in Albany and Austin were the first to unionize in 2022, followed by “World of Warcraft” employees in 2024. Last year, workers on the “Overwatch,” “Diablo,” “Hearthstone” and Warcraft Rumble” games teams, as well as the story and franchise development and platform technology units unionized.

“This contract marks the beginning of a new era at Blizzard Entertainment, but it doesn’t stop with us,” “Overwatch” bargaining committee member and quality analyst Simon Hedrick said in a statement. “I believe that the positive change we have won will ripple out and help make the games industry as a whole a better place for workers and players alike.”

The Blizzard contracts include wage increases and a hybrid work week of three days in the office, among other provisions, the union said. The contracts also require Blizzard to discuss and bargain over the use of artificial intelligence in the workplace.

“We appreciate the dedication and engagement of our represented employees and the bargaining committees throughout this process, as well as every Blizzard employee whose work continued alongside it,” Johanna Faries, Blizzard’s president, said in a statement. “The ratification of these agreements marks a significant milestone and reflects our shared commitment to continuing to work together in support of our teams and our players.”

Blizzard is a subsidiary of Santa Monica-based Activision Blizzard. The company was acquired by tech giant Microsoft Corp. in 2023.

In July, Microsoft said it would cut 3,200 jobs in its video game division, or about 20% of that staff, over the next year as the gaming industry continues to face a flagging landscape. The layoffs were part of a larger cost-cutting effort at Microsoft, which is laying off about 2% of its workforce in total.

Blizzard’s union said the planned layoffs, as well as job cuts throughout the video game industry, were a major issue during contract negotiations.

One of the provisions in the Blizzard contracts gives laid-off workers the right to be “recalled” into open jobs across Blizzard’s bargaining units for 14 months after the announcement of their layoff.

“This contract secures a lot of what people already love about working here while adding strong protections around layoffs, job security and remote work,” Daniel Weltz, platform and technology bargaining committee member and principal software engineer, said in a statement. “Blizzard helped shape the gaming industry, and I’m proud that this contract allows us to continue setting new standards for this work.”

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Eilish McColgan wins fourth London Big Half after five-month injury lay-off

It was more than three minutes outside her best time for the course and well outside her British record for the distance of 1:05:43.

Britain’s Jack Rowe missed out on a record fourth consecutive victory in the men’s race, finishing in second place, 14 seconds behind Birchfield Harriers’ Kadar Omar Abdullahi, who won in a time of 1:01:51.

Britain’s David Weir defended his title in the men’s wheelchair event, winning the race for the fifth time in its nine-year history in a new record time.

The 47-year-old, who retired from Paralympic competition in 2024, knocked 45 seconds off his own record for the course, which he set last year, winning in 46:13.

Eden Rainbow Cooper won the women’s event in 52:47 to defend her title.

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