cacophony

‘I step outside into a cacophony of nature’: an off-grid escape in the west of England | England holidays

Any deviation from the beaten track comes with moments of uncertainty. Is this the right dirt track? Is our progress going to be thwarted at any moment by an impenetrable thicket, or worse still an implacable landowner who will force a ham-fisted reverse? As it turns out, we are only temporarily stalled by two male peacocks jousting in the middle of the lane in a kaleidoscopic blur of feathers and fury. We wait for them to retire to the grass verge and continue to bounce up the track until we see a sign for our cottage pointing to the left. This leads us deeper into a woodland of oak, ash, birch and Douglas fir, until we finally see a brick-and-stone house standing in a clearing set back from the trail.

From the outside, Van Cottage looks like a pioneer homestead, with a crooked stone chimney to one side and a metal-roofed veranda to the other. Around the corner there’s a wood-fired hot tub, and beyond the garden fence in a little forest glade is a small brick dunny. The house sits on a ridge, and the garden offers views over the carmine-coloured ploughed fields and billowy woodland of Herefordshire.

This pioneer spirit continues inside, where there’s a kitchen with a wood-fired range, and an oak-beamed living room with a wood burner, a comfy sofa and a range of books. A wall of old oak boards has retained remnants of the wallpaper of previous occupants, adding a patina of history. The original two-up, two-down stone cottage dates back to the 18th century and a brick extension was added in the mid 19th century. Upstairs, there are two bedrooms, a shower room and a sink overlooked by a mirror encased in an old leather horse collar, in keeping with the cottage’s farm-labourer origins. But the most recent renovation has converted it into a wood- and solar-powered off-grid escape.

The living room at Van Cottage. Photograph: Matt Davies

My own idea of an off-grid escape has roughly conformed to the same blueprint since I read a line in Albert Bigelow Paine’s The Tent Dwellers many years ago: “Then away to the heart of the deep unknown, where the trout and the wild moose are. Where the fire burns bright, and the tents gleam white, under the northern star.”

In our current deep unknown, a fleeting glimpse of a roe deer as I make my way to the outside dunny will have to make do for the wild moose. But we get the fires burning bright in the stove and the hot tub and then strike out around fields of buttercups and clover to walk down to a lake stocked with trout on the nearby Whitfield Estate. As I cast a line out over the water, a red kite circles in the thermals above and the chirrup of a redstart in an oak provides the melodic soundtrack. After thrashing the water until dusk, I walk away empty-handed but content.

Back at the cottage, we lower ourselves into the outdoor hot tub, which has reached a tolerable temperature, and watch the stars gleam white as a blanket of darkness envelopes the cottage and a tawny owl hoots in the distance.

The next morning, the realisation of being off-grid truly kicks in. While I wait for the kettle to boil – a full 30 minutes as I neglected to keep the stove stoked overnight – I step outside and into a cacophony of nature. My bird app identifies chiffchaffs, wrens, great tits, blackcaps, blackbirds, nuthatches and a woodpecker. A startled hare skitters beyond the garden fence and a group of female pheasants saunter by. The only thing missing from this Disneyesque scene is a flotilla of butterflies.

Photograph: Matt Davies

The thing about waiting for a kettle to boil is that it forces you to slow down. So I occupy my time by reading the cottage’s literature, in which I discover that nearby, on the A465 to Hereford, is Lock’s Garage, described as “one of the great frontier stores in the whole country”. The notion of a frontier store in the UK is new to me, but it plays perfectly into my romanticised notion of backwoods living. The reality, when I arrive at Lock’s Garage later is a little more prosaic. It’s a petrol station with a Londis storefront. But I soon discover that it’s so much more besides. Outside, the fruit and veg shelves display trays of giant papaya, agave leaves, dragon fruit, lychees and nashi pears. And inside the fridges are laden with grass-fed Hereford beef and rare-breed pork, some from the owners’ own farm. There’s cheese from Hereford and Wales, and local beers and wine. We come away with sausages and steaks for the barbecue that evening.

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We spend the next few days in leisurely exploration – dog walks in the Big Wood surrounding the cottage, where there are signs of tree-cutting and squirrel traps on high platforms. One day, we walk down into Kilpeck village, where grotesque medieval motifs guard the porch of the Church of St Mary and St David, which architectural historian Nikolaus Pevsner described as “one of the most perfect Norman churches in England”. We explore the ruins of the Norman motte and bailey castle overlooking the church, and a painterly landscape beyond of barns and grazing Hereford cows. We stop for lunch at the Kilpeck Inn, where we dine on sea bream with cauliflower and brown butter puree, and local cider, before walking it off on a stretch of the Herefordshire Trail.

Skenfrith Castle is just over the border in Monmouthshire. Photograph: Maciej Olszewski/Alamy

On other days we head into Hay‑on‑Wye to browse the bookshops, and walk country lanes around Skenfrith Castle, just over the border in Monmouthshire. But mostly we spend the time sitting outside listening to birdsong, pulling books from the shelves and deciding our daily menu. It’s surprising how fully so little can occupy you without a television to fill in the gaps. And even though the cottage has broadband, our laptops remain unopened throughout the visit. We replace doomscrolling with keeping the home fires burning in the range and the hot tub. Each evening is spent with a saunter down to the lake in pursuit of an elusive trout. And each evening I return to the cottage with an empty net, but with a lightness of being after another day in the “heart of the deep unknown … and under the northern star”.

The trip was provided by The Cottage Company. Van Cottage, which sleeps four plus two dogs, has three-night breaks from £475

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DOOM: The Dark Ages review… This cacophony of chaos impales itself firmly as a Game of the Year contender

LIKE a beloved old pet dog, DOOM: The Ages is impossible to put down.

It’s a demonic drug, a hit of horrifying annihilation that makes you want more and more. Because it slays more than Taylor Swift in a glitter hat factory.

Gameplay screenshot of Doom Eternal showing a demon and a player's weapon.

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Hell hath no fury… like a Doom Slayer with loads of gunsCredit: Bethesda Softworks

Care must always be taken when trying to improve a cult classic – and the original Doom rightfully belongs among the icons of gaming history.

So it’s a huge relief to see that idSoftware has not only been respectful in making this DOOM, they’ve also been really smart. But is The Dark Ages the best game since the original release?

Hell yeah!

Screenshot of Doom Eternal gameplay showing a large demonic enemy.

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There’s an impressive array of weaponry to dispatch demons withCredit: Bethesda Softworks

First off, there’s a more involved plot than previous follow-ups like DOOM (2016) and 2020’s DOOM: Eternal.

You play the heavy-footed Doom Slayer called upon by the Night Sentinels of Argent D’Nur and the mysterious Maykrs in their battle against the dark forces of Hell. Your job? To save humanity.

The Maykrs have a strange hold over the Slayer who gradually starts to think, and fight, on his own terms.

Previous follow-ups to this mega franchise were decent nods to the original but they weren’t truly great games. They lacked what makes a DOOM game utterly brilliant – an intense, mind-blowing run-and-gun experience which takes your breath away. Literally.

The Dark Ages, however, achieves this in bundles.

Doom Eternal gameplay screenshot showing a demonic ship over a city.

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The 22 chapters are bold and intenseCredit: Bethesda Softworks

Because you become so engrossed in dispatching the multitude of enemies spawning all around you that you forget to breathe.

I lost count of the times where I finished a chapter (there are 22 to smash through), let out an exhausting breath… and noticed that I was two feet away from my gaming chair.

Such is the intensity of The Dark Ages.

Gaming tech: large robotic figure.

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Jumping into a giant mech suit feels like Power Rangers but, you know, betterCredit: Bethesda Softworks

It’s not just a blast and dash game either. This time round you have to be more tactically astute in your demon-slaying ways.

The sheer number of enemies that bear down on you during battle is daunting, but this just increases the adrenaline rush you get when your planned destruction works.

This immersive action results in hours lost wiping the floor with growling Pinky Riders and horrible Hell Knights.

Gaming tech screenshot showing a large monstrous enemy.

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Plan your battles wisely as you’ll need to be smart as well as sharpCredit: Bethesda Softworks

The arsenal is as kick-ass as it is clever. And each new weapon brings slightly different whoops of joy as you learn more about what can be achieved when you pull the trigger.

For example, the Impaler is brilliant for headshots and once you get your upgrades to a certain point, it can then slow down time to get the perfect hit.

Gameplay screenshot of Doom Eternal showing a demon riding a large, horned beast.

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Enemies vary in difficulty and there are some cool close-up melee optionsCredit: Bethesda Softworks

The Shredder can dispatch hordes of Imp Stalkers all at once and again, use your upgrades wisely, and it can auto-charge to a more destructive ammo when following a melee attack.

Doom: The Dark Ages game scene showing a fortress overlooking a misty valley.

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Saving humanity has never been so exhaustively exhilaratingCredit: Bethesda Softworks

But id Software’s addition of a shield is a masterstroke – this can rip through multiple foes or deflect attacks. It’s upgradable too and becomes an essential tool at your side. That is until you get the ball and chain – talk about an epic flail!

Each chapter is gorgeous in its detail and impressive in scope. The map is easy to read and offers a clear pathway to cute collectables, gold chests and secret areas you won’t want to miss in your 20+ hours of the game. 

Screenshot from Doom: The Dark Ages video game showing a demonic creature.

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A banging soundtrack helps immerse you in the depths of HellCredit: Bethesda Softworks

Even the soundtrack is gloriously DOOM-esque. A head-banging barrage of heavy metal which delights the senses when blasted through decent headsets – I couldn’t help but ramp up my Turtle Beach Stealth 700s to complete the experience.

It all makes for an epic romp in Hell – you won’t just dip your toes in the Lake of Fire, you’ll want to go skinny-dipping and plunge in head-first.

Screenshot from Doom: The Dark Ages showing a demonic figure.

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A deep plot gives DOOM: The Dark Ages an extra edge over predecessorsCredit: Bethesda Softworks

The Dark Ages is intense – a cacophony of chaos that impales itself firmly as a Game of the Year contender.

Mechanical dragon with glowing wings.

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A dragon! Yes, you can ride a dragonCredit: Bethesda Softworks

DOOM: The Dark Ages

  • FORMATS: PS5 (reviewed), Xbox,  PC
  • PRICE: £69.99
  • PUBLISHER: Bethesda Softworks
  • DEVELOPER: id Software
  • RELEASE DATE: Out now
  • AGE RATING: 18+
  • SCORE: 66/6 (erm, 5 out of 5)

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