‘Out of the Ashes’ VR documentary chronicles the toll of the L.A. fires
A snapshot of fire-ravaged Altadena is laid out before me, hovering like a diorama. My eyes zero in on a red door, its frame one of the few surviving remnants of a home. I pull it closer to me, and in moments I see a fraction of the house as it once was — now I’m in a cozy kitchen with blurred but welcoming pictures in the background and a grandfather celebrating a birthday. A voice-over tells me that it was Alexander, a grandfather, who painted the door red.
It’s as if a memory has sprung to life and exists solely in the ether in front of me. But in seconds it’s gone, and I see only rubble — scattered bricks and tiles, tree branches and wooden boards.
I shed a tear, but it’s obscured by the virtual reality headset I’m wearing. I am experiencing a work-in-progress segment of the multimedia documentary “Out of the Ashes,” which will be previewed Friday evening at a Music Center event demonstrating how emerging technologies can help people process collective experiences such as the L.A. fires.
Musician David Low and his family in virtual reality film “Out of the Ashes,” which shows the destruction — and reconstruction — of the Palisades and Eaton fires.
(The Mercantile Agency)
Filming is continuing on the project, which began just days after the flames ignited. Filmmaker, academic and virtual reality pioneer Nonny de la Peña secured media access to the burn zones for her and a small team via her role as the program director of narrative and emerging media at Arizona State University, which she operates out of offices in downtown Los Angeles. “I knew that this was going to be transitory type of situation, that it was going to change quickly,” says De la Peña, co-director on the film with Rory Mitchell. “I’ve covered enough disaster stories to know how huge this was.”
De la Peña has long been at the forefront of merging immersive technologies and journalism. Her 2012 project “Hunger in Los Angeles,” for instance, was the first VR documentary to screen at Sundance. “I think this technology is unique,” De la Peña says. “I’ve seen a lot of helicopter footage, but when you’re right there in it, it’s a different perspective as to what happened.” For this documentary, she partnered with Mitchell, an independent filmmaker, whose augmented-reality tabletop experience “The Tent” premiered at SXSW last year.
In my preview of “Out of the Ashes,” one segment whisks me to the coastline. If I angle my head down, I see the glistening lights of the Santa Monica Pier. Look up ever so slightly, however, and the sky is charred red and black. I hear a cello, and soon musician David Low stands before me, recounting the day the flames began and the rush to remove his young son from school to help rescue a smattering of heirlooms.
The family saved a few plushies and a couple prized musical instruments, but in the urgency to leave, not much else. He sits at a kitchen table, reconstructed in VR from family photos, but the rest of the home has vanished. As I see glimpses of Low’s home before and after the fires, I again feel as if I’m standing in a liminal space, a remembrance but also a reminder. Low exists only as a 3D figure before me, but I wish I could reach out my hand.
The instinct to extend a hand feels natural in virtual reality, as it’s visceral and creates a sense of presence. And it also seems a part of the mission for “Out of the Ashes,” a work as much about the effects of the fires as it is a vessel for collective grief and empathy. “Sometimes, you just need someone to say, ‘Hey, I’m sorry that happened to you.’ Sometimes you just need someone to hug you,” says De la Peña. “When you lose that much, it’s sometimes hard to fathom.”
Landscape architect Esther Margulies discusses which trees did and didn’t burn in the Palisades and Eaton fires in the virtual reality film “Out of the Ashes.”
(The Mercantile Agency)
Adds Mitchell, “We understand the numbers and acreage,” he says before rattling off a host of fire statistics. “But it’s only through story that we can begin to wrap our hearts and brains the scale of the emotional devastation, and the psychic pain that the city has gone through. Maybe this can provide a way into this collective pain and a way to talk about it.”
Another aspect of “Out of the Ashes” is augmented reality, which will also be shown at the Music Center event. The tech is used to capture short snapshots of scenes from Altadena and the Palisades.
Retired professor Ted Porter, for instance, recalls buying a loaf of his late wife’s favorite bread when the winds first started, thinking he may need something to nibble on if the power went out. Melissa Rivers talks of grabbing photos of her late father, and running for her mother’s Emmy, recalling how meaningful the award was to Joan. “I don’t know why I grabbed what I grabbed,” Rivers says. “It’s just what I did.” They’re short scenes in which a small item floats before us, and they’re reflective of life’s unpredictability, but also how, in times of stress, our minds race to the symbols that truly matter to us.
“Part of what this process is, is trying to provide a space for the folks directly affected by it, who are trying to rebuild their lives and explain to their children what happened,” Mitchell says. “Everyone is going to process at difference speeds and in different ways, but to do that collectively and communally is the hope with this.”
The Friday event, officially dubbed the Music Center’s Innovation Social: Reflections on Loss, Hope and Renewal, will also include a live musical performance by survivors of the Eaton fire. Guests will additionally have the ability to learn how to use 3D scanning tools via their smartphones to begin to create their own short, memory-filled clips. Acorns will also be given away as representations of resilience, and audio interviews of those who experienced the fires will be collected into a sound collage.
The Music Center’s Innovation Social: Reflections on Loss, Hope and Renewal
De la Peña and Mitchell say they have more work to do on the film, which, when completed, can be brought to festivals or become its own touring exhibition. “We want people to know what we’ve gone through,” Mitchell says.
And what we continue to experience. One virtual reality segment centers on landscape architect Esther Margulies discussing the effects of climate change and the importance of planting California live oaks — “ember catchers,” says Mitchell — rather than palm trees. In the headset, we see Mitchell standing amid fire-burned trees, a stark, dreadful landscape. This contrasts soon, however, with the surviving oaks, shown standing grandly among empty, otherwise deserted streets. Amid much despair, they’re framed as one small symbol of hope.


